Overview
Example program that simulates a physics engine. Please see ../ODE_actual/ for a version
that adds parallel processing to the Open Dynamics Engine*.
Files
- ODE_simulate.cpp
- Source code for the example.
Directories
- win/vc7.1
- Contains Microsoft* Visual Studio* .NET 2003 workspace for building and running the example.
- win/vc8
- Contains Microsoft* Visual Studio* 2005 workspace for building and running the example.
- linux
- Contains Linux* Makefile for building and running the example.
- mac/xcode
- Contains Mac OS* Xcode* workspace for building and running the example.
Usage
- ODE_simulate [-numthreads N] [-numObjects M]
- N is the number of threads to be used.
M is the number of objects in the world.
Copyright 2007 Intel Corporation. All Rights Reserved.
* Other names and brands may be claimed as the property of others.